AI Insights · Timothy · October 2022
Top 5 Sandbox-like Games on iOS in Netherlands Q3 2022
Explore the performance trends of the top 5 sandbox-like games on iOS in the Netherlands during Q3 2022, including download rates, revenue, and active user metrics.
In the third quarter of 2022, the top 5 sandbox-like games on iOS in the Netherlands showcased varied performance trends in terms of downloads, revenue, and active users. Below is a detailed analysis of each game's performance based on data from Sensor Tower.
Roblox from Roblox Corporation saw a notable revenue trend, starting at approximately $82.9K in late June and peaking at around $105K by mid-July. The weekly downloads for the game fluctuated, with a high of about 7.7K in late August and a low of 5.1K at the end of June. Active users exhibited a mix of growth and decline, starting at 270K in late June, peaking at 289.5K in late July, and ending the quarter at 271.8K.
Block Craft 3D: Building Games by Wildlife Studios showed steady revenue with minor fluctuations, peaking at $320 in late August. Download numbers for the game saw an upward trajectory, reaching a peak of 1.5K in mid-September. Active users increased steadily, starting at 10.6K in late June and peaking at 11.8K in mid-September.
Melon: Sandbox from Payge Ltd did not generate revenue during this period. However, its weekly downloads peaked at 1.1K in mid-September, following a steady growth trend from 611 in late June. Active users also increased consistently, reaching a peak of 11.2K in mid-September from 5.6K at the beginning of the quarter.
MultiCraft — Build and Mine! by MultiCraft Studio also did not generate revenue in this period. The game’s downloads were relatively stable, peaking at 683 in late July. Active users showed minor fluctuations, starting at 4.5K in late June and ending at 4K in late September.
PK XD: Fun, friends & games from Afterverse Games experienced a varied revenue trend, peaking at $379 in mid-August. Downloads saw significant spikes, particularly in mid-September, reaching 1.5K. Active users fluctuated, peaking at 13.9K in mid-September from a starting point of 13.3K in late June.
For further insights and detailed data on app performance, visit Sensor Tower.